Touchscreen coordinate bounds used to scale absolute input.
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#include <src/platform/common.h>
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int | env_offset_x {} |
| | Horizontal origin of the full input environment in native desktop coordinates.
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int | env_offset_y {} |
| | Vertical origin of the full input environment in native desktop coordinates.
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int | height |
| | Frame or display height in pixels.
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int | logical_height |
| | Logical height after display scaling.
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int | logical_width |
| | Logical width after display scaling.
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int | offset_x |
| | Horizontal offset in physical pixels.
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int | offset_y |
| | Vertical offset in physical pixels.
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int | width |
| | Frame or display width in pixels.
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Touchscreen coordinate bounds used to scale absolute input.
The documentation for this struct was generated from the following file: