Gamepad type exposed to clients and why it may be disabled.
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#include <src/platform/common.h>
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bool | is_enabled |
| | Whether this gamepad type is currently available.
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std::string | name |
| | Human-readable name for this item.
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std::string | reason_disabled |
| | Human-readable reason the gamepad type is disabled.
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Gamepad type exposed to clients and why it may be disabled.
The documentation for this struct was generated from the following file: